Blackmarch Defense

Command Real Tank Robots From Anywhere

Assemble your crew and battle in live physical arenas. Driver. Gunner. Commander. Pick your station and dominate.

Multi-Crew Tanks Live Arenas General’s Orders Munitions Economy
Blackmarch Defense key art

How It Works

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Reserve seat

1. Reserve Your Seat

Log in, pick Driver, Gunner, or Commander, and ready up.

Take control

2. Take Control

Pilot a real robot in a real arena with low-latency streaming.

Win the battle

3. Win the Battle

Follow orders, complete objectives, outmaneuver the enemy.

Briefing

Tactical Hardware. Live Arenas.

Ruggedized robots with modular turrets clash across custom courses worldwide. This is competitive combat—unlike anything else.

Crew

No tank fights alone. Join a permanent unit or jump into an ad hoc crew for quick deployment.

Driver

Driver

Mobility, flanking, positioning.

Gunner

Gunner

Weapons, aiming, precision strikes.

Commander

Commander

Target calls, objective control, coordination.

Permanent Crews

Name your unit, rally your roster, deploy the moment every seat is manned.

Create a Crew

Ad Hoc Quick Join

Jump into the next available tank—first-come, first-serve until full.

Enlist Now

The General

Each side appoints a General with an overview camera. The General issues orders and allocates limited resupply during battle.

  • Issue Objectives — Capture, defend, escort.
  • Allocate Ammo — Distribute scarce munitions.
  • Discipline & Rewards — Earn points for following orders; lose points for going rogue.
General overview camera

Training Range

Enter Ranges

Zero your skills before deployment: target lanes for Gunners, handling & alignment for Drivers, reconnaissance & waypointing for Commanders.

Gunner Training

Gunner — Target Drills

  • Static & moving targets
  • Stabilization & tilt compensation
  • Ammo discipline challenges
Driver Practice

Driver — Practice Course

  • Obstacle slalom & traction checks
  • Alignment & braking tests
  • Timed laps & recovery drills
Commander Academy

Commander — Academy

  • Detect & mark targets for Gunner
  • Set waypoints & paths for Driver
  • Recon camera & pathfinding scenarios

Munitions

Re-Up Now

Spend in-game currency on ammo and special rounds. If you’re dry, the General can allocate limited resupply mid-battle.

Standard ammo

Standard Rounds

250 BMC
Heavy shells

Heavy Shells

600 BMC
Special ammo

Special Ammo

900 BMC

Ammo & Resupply — How It Works

Every tank draws from a single, shared ammo store. Driver, Gunner, and Commander all depend on the same magazine count. When you’re dry, you can still maneuver and complete objectives—but shots are limited until resupply arrives.

Tank Ammo (Shared)
62%
Visual only for the mockup — final HUD will reflect live counts.

Resupply Windows

  • General authorizes limited resupply during battle.
  • Resupply prioritizes tanks executing active objectives.
  • Ad hoc crews queue behind permanent units already on mission.

General’s Discretion

  • Ammo is a strategic resource—expect triage under pressure.
  • Follow orders to earn priority and bonus allotments.
  • Going rogue reduces your crew’s score and resupply priority.

Tips

  • Call targets smartly—wasted shots drain your whole tank.
  • Drivers: position for high-percentage shots to conserve rounds.
  • Commanders: coordinate with the General before requesting resupply.

Changelog

View All Notes
Update 0.9.2

v0.9.2 — Operation Steel Rain

  • New arena layout: Iron Yard
  • Latency smoothing on turret control
  • Adjusted Commander ping radius
Sept 15
Update 0.9.1

v0.9.1 — Crew Balance Pass

  • Gunner stabilization improved
  • Driver torque curve rebalanced
  • General resupply cooldown +10s
Sept 1
Update 0.9.0

v0.9.0 — Systems Overhaul

  • New matchmaking for ad hoc crews
  • Objective scoring reworked
  • Ammo HUD clarity pass
Aug 19

Elite Crew Leaderboard

Permanent units rise through the ranks. Earn points for victories and completing orders.

  1. Iron Vipers — 1280 pts
  2. March Wardens — 1210 pts
  3. Night Badgers — 1175 pts
  4. Grave Hounds — 1120 pts
  5. Steel Rooks — 1105 pts
Battle highlights

Join the Battle — Early Access

Get updates, testing invites, and early arena deployments.

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